Ooh, I like this. Especially the first rule. By making something into an argument when the other person has approached a situation as a discussion, you become the bull in the china shop. How does this apply to design? I'm not entirely sure, but I'm pretty sure it has everything to do with being a responsible human being and human beings have to work and there are some humans who's work is designing things. Got it? Or have I gone down the slippery slope of flawed logic?
1. Have an argument. Once you start an argument, not a discussion, you've already lost. Think about it: have you ever changed your mind because someone online started yelling at you? They might get you to shut up, but it's unlikely they've actually changed your opinion.
2. Forget the pitfalls of Godwin's law. Any time you mention Hitler or even Communist China or Bill O'Reilly, you've lost.
3. Use faulty analogies. If someone is trying to make a point about, say, health care, try to make an analogy to something conceptually unrelated, like the space shuttle program, and you've lost.
4. Question motives. The best way to get someone annoyed and then have them ignore you is to bypass any thoughtful discussion of facts and instead question what's in it for the person on the other end. Make assumptions about their motivations and lose their respect.
5. Act anonymously. What are the chances that heckled comments from the bleachers will have an impact?
6. Threaten to take action in another venue. Insist that this will come back to haunt the other person. Guarantee you will spread the word or stop purchasing.
7. Bring up the slippery slope. Actually, the slope isn't that slippery. People don't end up marrying dogs, becoming cannibals or harvesting organs because of changes in organization, technology or law.
8. Go to the edges. This is a variant of the slippery slope, in which you bring up extremes at either end of whatever spectrum is being discussed.
via Seth Godin
Sunday, November 29, 2009
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